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  • Critical programming practices for visualization performance
  • Number of frame objects used in a project
  • Number of all objects displayed at the same time
  • Number of objects shown on a single visualization screen (even if elements are hidden)
  • Number of variables used within one ore more Visu frame elements
  • Number of inputs for visualization frames

General problem description of the factual situation

The mere number of "only" Visu Elements (or used frames, etc.) does not allow a correct statement concerning performance.
That is because the performance depends on many more factors than the sheer number of shown objects. For example:

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